callout.unicode.start.character — First Unicode character to use, decimal value.
If callout.graphics
is zero and callout.unicode
is non-zero, unicode characters are used to represent
callout numbers. The value of
callout.unicode.start.character
is the decimal unicode value used for callout number one. Currently,
only values 9312 and 10102 are supported in the stylesheets for this parameter.